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Eve online station trading ships keil

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eve online station trading ships keil

Newbie guide for riches in EVE. I've abandoned EVE because I've found very disturbing things and do not recommend you to play. This page is old and likely outdated! Introduction Welcome to EVE online wannabe billionaire! EVE online is a free2play game if you know how to get ingame currency ISK as you can buy PLEX for ISK from other players. They "create" PLEX ships buying it in the item shop from the developers. By activating the PLEX you add 30 days to your subscription time. What can you use the ISK for? Anything in the game. You can buy every single ship and item, nothing is "soulbound" like eve WoW. Ships, their modules and the contents of ships cargo can be destroyed by NPC pirates and enemy players, so there is always a reason to buy something station. Unlike in other games, you don't earn "experience points" by doing quests. The skill points just appear from nothing in real time, regardless how trading you play. That's 18 years and 2 months with the best implants, using perfect attributes. However you are allowed to have more than one account, so have several characters learning things in the same time. One of them learn industry, ships other learns small ship combat, the next one battleships, the fourth logistics ship healerthe trading capital ships and so on. Each account need to be paid and if you have Keil, you can pay them all by PLEX. This is a eve guide. It offers eve much higher income than eve other EVE activity. However it does not involve shooting things players, NPC pirates, asteroids but transporting items between systems and updating market orders. If you hate these, don't read it. This is a rather long guide and you are not expected to read it at once. It won't go anywhere, you can return and continue. Keil in the game are generated by PvE keil The people doing these want to sell their wares to players who want to use them. This is where you come into the station. You set up buy orders in the places where the sellers are, move the items to the places where the buyers trading and set up sell orders. The difference between the two orders minus fees is your profit. Trader character As I said, learning trading takes real time. You want to play this game trading a goal. If it is not to be rich but to get PvP kills or to complete some roleplaying goal, you need a dedicated account doing that. Your first main account should do your primary activity and not trade. Do not place trader alts to your main account as training the trader would stop the training of station main, delaying you from your goals. You should start a second account for trading. This is the only reason I'd suggest to pay real money: Of course if your primary goal is to be rich, your main account is the trader. What does a trader character do? Sets up buy and sell orders in one or more places. The ships he is focused to are the skills to be able to set keil the orders and the skills and standings reputation with NPC factions needed to minimize the fees. The first step in the way of building a trader or rather any character is to learn cybernetics. If you are a new player, lvl 1 is enough. This skill allows you to get implants that speed up your skillpoint collection. If you are a newbie who don't have money, you shall start your career agents because they will give you seed money. Ships learning the Social skill instantly since it increases your standing reputation with NPC faction gain. Each factions is friendly to one and hostile to two other factions. If you do missions including career agent missions to Caldaris, the Gallentes will hate you and you'll have extra fees in Dodixie. If you are not sure, start a Caldari first, as Jita is the main trading hub. So while learning the skill Social up to 4, you should do all 5 mission chains. Feel free to interrupt your training for a fast skill like Astrometrics needed for the exploring chain. To finish the career agent missions you keil need skills like Destroyers, so don't expect to finish them all in your first day. In the scanning mission, get six documents from each container. You loot one, wait, it respawns, loot it again until you have 6. If you value playing time over skill learning time, train Caldari Frigate 3 and Small online turrets 2 regardless of your faction. Small online with iron charge oneshots starter mission frigs from maximum targeting range, saving you lot of chasing. Get a cargo magnet to pick up the mission-loot they drop in that distance. If you don't have an L4 capable combat ships, learn the Industrial skill from the same faction you learned Frigate 3. Remap for Cha 8, Will 6. Get Social 4, Negotiations 2 or 3Connections 3. Fit a destroyer and breeze trough the carreer missions. Don't forget to loot 3 documents from the exploration containers. Now if you are newbie, learn faction industrial ship 3. You received two primitive industrial ship from your career agents, you can replace it to better one by ships skill. Online Anchoring 1 too to be able to use containers that increases your ship size. After these you shall also remap for Cha 8, will 6. You do it on the character screen, attributes menu, "remap now" button. The skills you'll learn will mostly use online attributes. To get the easy standings, you shall complete the other two career agent bunch of your faction. Look up the linked WIKI page and travel to them in your destroyer. Each mission bunch provide another 10M money and good standings. If you are a newbie and didn't station the missions much, you shall travel to the allied faction Career agents too Caldari-Amarr, Gallente-Minmatar are allies. You shall learn the following skills as a trader: Accounting 5, Broker relations 5, Contracting 3, Margin trading 4, Trade 4, Eve 5, Wholesale 4. Do not do them in that order. Elevate each to 1, then 2 some can only be learned after other ones are high enoughthen 3, 4, finally 5. Start with IP4 to learn Cybernetics 4, plug in the implants, learn all keil various skills above, remap WC4 learn Trade 4, Retail 5, Broker 5, remap CM4. You can learn Social 4 on WC4 if in the hurry or in CM4 if not, EVE-offlining for 3 weeks before career missions. This is very much not advised to newbies who might want to manufacture, PI or seriously haul on this character and can't since they locked themselves trading CM4 for 10 trading months. Ready to rule Jita right? Every time to sell an item, you must pay broker fees and sales tax. Every time you set up a buy order, you must pay broker fees. The sales tax is 1. You don't want that. I have good news: They already somewhat like you due to the career agent missions. If you open up your standings panel on the character screen you shall see how much. It's about without connections. That's not much, especially as brokers ignore connections. How can you improve it? The mainstay of eve standing increase is the storyline agents. You get a storyline mission after doing exactly 16 missions of the same kind, same level, same faction. You shall first figure out what corporation owns your hub. Jita is owned by Caldari Navy, let's use it as an example. If you have a main that can do L4 combat missions, you shall just keil with online main, fly to the mission point in station capsule NPC pirates ignore it and let your main finish it. If you don't, you shall do L3 distribution missions in your industrial eve. If you go this way, you shall do them as fast as possible. Use the agent finder to find a system with L3 distribution agent of your factionpick them all up, complete station, return. If you are Caldari, I strongly recommend the Ono-chain. It is a series of systems near the system Eve. There is just one way, so the agents can't send you to different places. Complete exactly 15 missions. If you lose counting, you can open the wallet journal and filter for career agent rewards. After completing 15 missions L3 distribution or L4 combat with maingo to a storyline agent of your target corporation. For Caldari Navy I used Nouteras Ashata. Fly to her base, open the agent finder and search for all agents of the same type as the previous Find the nearest, and do his mission. Doing so will make the storyline agent sending you a mail trading a few minutes. You get lot of corporation standings and keil amount of faction standings. If you did L3 distributions, you can still get L3 combat storyline. Simply pay someone on the local channel to help you. Offer him M Station and the loot of the combat. The faction standing will be around 6. For now, that's tolerable and will provide around 0. If you have a combat main, you can increase that significantly by doing the cosmos missions. If you have money to buy pirate tags, you can complete the datacenter missions. You can also do the Sisters of EVE Epic missions. Regional hauling Now you have standings and some seed money from the missions even if you started as totally new. You can choose a trading profession. One of them is regional hauling. You don't have to pick that, this is an option. If you do so, you will need a decent hauling ship. You can get it either by learning Faction industrial 5 and using a T2 industrial or by learning to pilot an Online. It's pretty large and have great tanking ability. You surely learned enough keil the game by now to use EVEMON, calculate the optimal remap and online for Orca or Freighter. But let's not rush so fast. You are now in a mediocre faction industrial, like the Badger II. You can make OK-ish profit by buying up tritanium, pyerite and other materials scattered around the nearby regions and haul them to the hub for sale. Some regions are very close to a hub in another region. For example Jita is 2 jumps away from Lonetrek, The Citadel and Sinq Laison so you can haul from them to Jita. However such transports are strongly limited by the small cargohold of your ship and its weak tank. Industrial ships are slow and often scanned by pirates. Get better tank, get cheaper cargo or forget the industrial What's left for you in regional hauling: You can transport implants, skillbooks, pirate tags, station and other small but expensive items in a small frigate sized ship like assault frigates, interceptors, covops ships. These can be learned in a week or two. You can set up regional orders changing the range of the order. Just watch out for lowsec systems, only covops ships shall go there for multi-million cargo. The NPC pirate hunters are selling their loot for your cheap buy orders and then you fly the items to the hub for sale. If you have an Orca or Freighter, you can do the same for large volume, cheaper stuff like tritanium. There is a special market here: Among the trading professions regional hauling has the highest return on investment, lowest risk unless you do something idiotic but lowest return on time. It's practically ships grind where you transport for price differences. It is the first trading profession I'd suggest to a newbie. You can set a public contract that anyone can complete or you can turn to hauling corps like Red Frog Freight or Push Industries. This way you give up some money but save all the hauling time. Station trading Here you just sit in your hub and manage sell and buy orders. Obviously the buy orders are smaller than sell orders so the difference is your profit. It needs significant starting money, good skills all 4 is minimum and being content with not seeing any stars, just the market window. It can be boring. The main problem of station trading is the 0. If you set up a buy order for and a sell for you won't have to wait long until someone sets up a buy order for The worst thing you can do is following the same strategy. It's for bots and people who consider time free. You shall cut the price agressively and station not camp the AH. Check prices twice a day maximum. The reason to do so is increasing volume. If the sell price is high, many eve will say "screw you" and go farm it themselves or set up yet another 0. If the buy price is low, the farmers will say "screw you". The same profit for 1 hour camping is worse than mining veldspar in a frigate. Station trading needs a few seconds per item so by adding more time you can add more items. The risk is that prices can drop overnight and then your sell orders don't complete, your buy orders do so you are sitting on items you bought for more than they are selling now. This case, unless you are very-very sure that it's just a temporary disturbance, you shall eat the loss and sell for this low price and carry on. If you wait, you can lose even more. Unfortunately in online unexpected price jump you get noting. Your sell orders complete on the old price, your buy orders not and you are sitting there without items to sell. Inter-hub hauling Here you arbitrage between the prices of different hubs: Jita, Dodixie, Amarr, Hek and Rens. You need more than one trader alt for this, 1 for each hub you wish to cover, so it's a bit harder to start. You set up buy orders where something keil cheap and sell it where it's expensive. You can do the hauling yourself or via courier contracts. However it needs the largest investment and holds the most risks. You must station trade the item in every single hub normally and on top of trading you do the inter-hub hauling: Of course you can't list "too many" as Rens is a smaller market and they might not sell at all. Watch the price history tab. To do it right, ships must know every items volume and price in every hub you work on. I would rather not suggest doing inter-hub hauling if you are new. On the top of the higher investment need, you need more alts lot of time increasing stats and they are sunk cost if you change your mind. The hub-hub routes also camped by pirates. They can't catch you if you don't fail, but one little mistake like answering the door can get your hauler to decloak on the gate and you lost your cargo. What items to trade? This is the most important question and this is the question I can online the least. You can see what I'm trading on my blog, but I guess you don't want to be copycat You must figure it trading. For example if you are online Minmatar Ships pilot as main activity, trade with items you yourself get from the LP store or the ships and modules you use in combat or the mission loot of the FW missions and such. Items that you know. My Eve posts can help you making EVE money. You can also join the "goblinworks" channel in EVE for market questions and discussions. Greedy Goblin About and table of contents My utopia: Don't play World of Tanks! Do not play Station of Legends! Do not play Albion Online. Elder Scrolls Online is granting free a free sub benefits trial event starting Wednesday. Death to MMORPG side quests! Strange advertising business model. Marvel Heroes Omega Bans For Account Shuffling Xbox. The Ancient Gaming Noob. Articles — Crossing Zebras — EVE Online articles, videos, news. eve online station trading ships keil

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